Capcom Sales Report: Monster Hunter: Wild Struggles with 200K Copies in Six Months

Capcom just released its latest update to the platinum list – the roster of games that have sold over ten million copies worldwide. The news comes on November 7th, 2025, from Gematsu, compiled by TPJ. It highlights the continued, often impressive, performance of some of the publisher's biggest hitters, months and even years after their launches.

The standout performer in the latest quarter is still Monster Hunter: World. Capcom hasn't forgotten its origins, and the original World continues to rack up incredible numbers. As of September 30th, 2025, its total sales stand at an astonishing 21.8 million units, with another 100,000 added just this quarter alone. It remains Capcom's all-time bestseller.

The Bio Hazard series, formerly Resident Evil, is also doing very well across its various iterations. It seems players keep returning to the source material and its increasingly sophisticated remakes:

Bio Hazard 2: Remake has now sold 16.3 million copies globally, gaining another 500,000 this quarter.

Bio Hazard 7 itself has 15.9 million copies shipped, with 500,000 more added recently.

The survival horror game Bio Hazard: Village is celebrating its own success, with 12.8 million units sold and 600,000 new sales this period.

Bio Hazard 4: Remake continues its journey too, hitting 11.1 million copies (500,000 new this quarter).

Finally, Bio Hazard 3: Remake has reached 10.6 million copies sold (400,000 new this quarter).

Over in the Monster Hunter universe, the titles are performing strongly as well. It's a franchise built on consistent quality and player loyalty, and the numbers reflect that:

Monster Hunter: Rise has moved another 300,000 units, bringing its total to 17.8 million.

The latest entry, Monster Hunter: Wild, had a slower start. Launched earlier in the year, it quickly hit the 10.7 million mark, but its sales momentum seems to have stalled. According to the latest figures, it only added 200,000 new copies in the last three months – a stark contrast to its predecessor's launch velocity.

Monster Hunter: Rise - Sunshine, the popular DLC for Rise, is still going strong, adding another 200,000 units this quarter to reach 10.4 million.

Monster Hunter: World - Iceborne, the expansion for the original hit, also saw a modest increase of 200,000, bringing its total to 15.6 million.

Elsewhere, Devil May Cry 5 has surpassed the 10.7 million mark, adding another 200,000 units this quarter. Dragon's Dogma 2 is a more recent addition to the platinum list, with 3.9 million copies now sold (100,000 new this quarter).

One title that surprisingly achieved the milestone in this latest update is Marvel vs Capcom: Fighting Collection: Arcade Edition. This compilation of classic Capcom versus games has officially joined the exclusive club, crossing the crucial ten million unit threshold.

This latest update from Capcom is a reminder of the enduring power of their back catalogs. Games released years ago are still finding their audience, providing solid revenue streams and demonstrating the lasting appeal of their intellectual properties. It underscores Capcom's position as a major force in the gaming industry, even as they continue to push forward with new titles and franchises.

The situation with Monster Hunter: Wild is particularly interesting. While it has certainly achieved significant sales figures overall, its pace in the months following launch hasn't matched the hype or the performance of its predecessors. Many players and analysts are wondering why the momentum hasn't carried through. Was the initial wave of new players quickly satisfied? Is the content lifespan being seen as sufficient already? These questions aren't just theoretical; they impact the community's enthusiasm and the game's long-term health.

TWild's PC version. Capcom has released patches, sometimes adding features like quick crash recovery support, but reports of bugs and stability issues persist. Some players feel that despite these efforts, the PC experience still hasn't reached the smooth perfection seen on console versions. Whether this affects the pace of sales, particularly on the platform with the largest install base, is another factor to consider.

The broader gaming market certainly has other big hitters vying for attention. News about highly anticipated games like GTA 6 or Diablo 4 can overshadow quarterly sales figures. However, the consistent performance of established Capcom franchises shows they still have a loyal fanbase and the ability to sell millions.

The journey of Monster Hunter: Wild continues, and its sales trajectory offers valuable insights for developers everywhere. It highlights that while a game can achieve massive scale, maintaining that initial velocity and sustained player engagement remains a significant challenge. For now, Capcom's diverse portfolio continues to deliver solid results, keeping them firmly in the conversation among the world's leading game publishers.