The Legend of Zelda: War of the Three Seals Scores 79 on Metacritic: The Ultimate Warriors Game Experience!

It's not hard to see why either. A Metacritic score of 79 isn't exactly insignificant, but for a game built on such a revered IP, that kind of score suggests something more than just competent execution – it points towards something genuinely impressive, maybe even groundbreaking for the Zelda series itself.

Glory Comics, the brains behind this latest Zelda entry in the (Musou) subseries, clearly took the lessons learned from its predecessor, The Legend of Zelda: The Guardian Legend. They didn't just tweak things; they seem to have absorbed the very soul of what makes Link and Hyrule tick, even in this action-packed, over-the-shoulder brawler format. The result is a game that doesn't just stand shoulder-to-shoulder with its direct Musou predecessor, it manages to eclipse it in several key areas. Seriously, talking about it makes my hands itch for the controller.

Now, the comparisons to The Legend of Zelda: Breath of the Wild and Tears of the Kingdom are inevitable, and they're not entirely unfair. There's a distinct sense here that the game doesn't just recreate the setting, but tries to evoke the feel and grandeur of exploring ancient Hyrule. Witnessing the fall of the gods, the rise of the shadows – it's a narrative ambition that feels bold, even within the Musou framework. But let's be real, this isn't just about the story. That's where the game really shines.

The core Musou engine the Left Nautilus (or whatever the local currency is called) isn't just a simple power-up; it's integrated into the combat system in clever ways. Certain attacks or items might offer temporary boosts or unique effects tied to it. Plus, the array of characters, each with their own distinct movesets and synergies, keeps the combat fresh. Watching a well-timed chain of synchronized attacks, those dazzling special moves where multiple characters join in, is always satisfying. It's pure, unadulterated fun.

The environments, too, deserve mention. The developers have clearly put effort into making each stage feel unique, from sprawling battlefields to more claustrophobic encounters. While some layouts might feel slightly repetitive to veteran Musou fans after a while, the sheer scope and the visual spectacle on offer are undeniable. Playing in TV mode feels epic, with that beautiful, fluid framerate that keeps the action smooth and frantic. And honestly, the loading times? Minimal. It really helps maintain the immersion.

Of course, no game is without its minor flaws. Some might argue the story, while involving, doesn't quite reach the narrative heights of the mainline Zelda titles. The characters, while certainly present, aren't always as deeply ingrained or charismatic as some might hope. And let's not kid ourselves, the Musou formula, by its very nature, leans heavily into repetition during extended play sessions. But these aren't deal-breaking issues. They're just minor quibbles. The strengths – the combat system's newfound complexity, the visual flair, the sheer weight of the Zelda legacy being wielded here – easily outweigh them.

For dedicated Musou players and Zelda fans alike, War of the Three Seals feels like a significant step forward for the entire series in this specific direction. It’s not just another entry; it feels like a mature, confident evolution. It manages to honor its roots while pushing boundaries. If you're looking for a deep, engaging action experience set within the legendary world of Hyrule, this is definitely worth your time. It certainly ranks high on my personal list of must-play games right now.

...And anyway, the hype is real, and the game is out there, ready to be played.