Resident Evil 9 New Combat System and Crafting Returns
Survival horror fans, take note: Capcom's Resident Evil 9: Aftermath isn't just a sequel; it's a deliberate evolution of the series, tackling long-standing player frustrations head-on. With rumors swirling about its combat system overhaul and return to crafting mechanics, this latest installment promises to shake up everything we know about the franchise. Let's break down what makes Resident Evil 9 potentially one of the most exciting additions to the survival horror genre in years.
#One of the most significant changes in Resident Evil 9 is its structure. Following player complaints about the linear paths in Resident Evil 3: Remini and Resident Evil 8: Village, Capcom has opted for a more open, interconnected design reminiscent of the Metroidvania style. This isn't just about sprawling levels; it's about giving players the freedom to explore and make choices. Think of it like the collectible-driven freedom in Resident Evil 2 or the environmental puzzles in Resident Evil 4: Enhanced Edition.
According to recent leaks, Aftermath will feature a network of linked areas where players can tackle challenges in any order. This approach not only addresses past criticisms but also injects replayability into a genre that often relies on repetitive encounters. For longtime fans, this could mean rediscovering familiar threats in new contexts or uncovering hidden story elements that were previously inaccessible.
#While survival horror is defined by tension and resource management, Resident Evil 9 introduces a fresh combat layer with its "Galvan Tactics" system. Inspired by games like The Last Guardian, this system incorporates deep melee mechanics, including finishing moves and counters. It's a move away from the button-mashing encounters of earlier titles and toward a more tactical, skill-based approach.
What's particularly interesting is how Capcom is blending action with horror. The Galvan Tactics system isn't just about quick kills; it's about reading enemy movements and exploiting weaknesses. This draws inspiration from a wide range of titles, including The Last Guardian, but it’s tailored to Resident Evil's slower, more deliberate pace. It’s a risk, to be sure—overcomplicating combat could alienate fans of the series' traditionally simpler mechanics—but if executed well, it could elevate Resident Evil to new heights.
#Gone for years, crafting makes a triumphant return in Resident Evil 9. But this isn't a simple regurgitation of previous systems. The crafting menu now includes a variety of items, from traps and smoke bombs to distraction tools that can lure enemies into ambushes. This adds another layer of strategy to already challenging encounters, allowing players to tailor their approach based on the situation.
What sets this apart is its integration with the game's narrative. Certain crafting materials can be found in story-driven sections, rewarding players who take the time to explore thoroughly. It’s a smart move that encourages engagement without feeling tacked on. For fans of Resident Evil 8, this is a welcome callback, but with enough innovation to feel fresh.
#Another standout feature is the enhanced environmental destruction system. Players won't just be fighting bosses in static arenas anymore; they'll be manipulating the surroundings to their advantage. Remember how Ada Wong used the environment in Resident Evil 7's Witch's Dramatic Climax DLC? Aftermath takes this concept further, allowing players to trigger collapses, create cover, and set traps using the game’s destructible elements.
This system is particularly impactful in boss fights, where clever use of the environment can turn the tide. It’s a testament to Capcom’s commitment to innovation, blending tactical depth with the visceral horror that the series is known for.
#The narrative of Resident Evil 9 is equally compelling as its gameplay. Set during the darkest chapter of Leon S. Kennedy's story, players will find him battered and weary, but still driven to fight. His journey will take place in a more detailed iteration of Raccoon City than ever before, complete with new enemies and atmospheric dread.
A notable addition is the character Grace Ashcroft, a new companion who will play a significant role in the story. While Leon remains the protagonist, there’s a subtle hint that this might be his final outing in the series. Whether this is a genuine farewell or just a narrative device remains to be seen, but it adds an intriguing layer to the lore.
The developers have also hinted at inspirations from titles like The Last Guardian and The Last of Us Part II, suggesting a more grounded, character-driven approach. This isn’t just about survival—it’s about storytelling that resonates on an emotional level.
#Resident Evil 9: Aftermath is set to release on February 27, 2026, across PC, PS5, Xbox Series X/S, and Nintendo Switch 2. Pre-orders are already open, and early details suggest it will be a premium title, possibly priced to match its ambitious scope.
With a development team reportedly larger than ever, including veterans from Resident Evil 7, 2, and 4: Enhanced Edition, there’s no shortage of talent behind this project. Expect refined mechanics, stunning visuals, and a polished experience that honors the series' legacy while pushing it forward.
#Resident Evil 9 looks poised to redefine what survival horror can be. By embracing openness, innovation, and depth, Capcom has created a title that feels both familiar and groundbreaking. Whether it hits the mark is up to players, but one thing is certain: the team behind Aftermath is not resting on its laurels. As the series enters its next chapter, the stakes have never been higher.